Light it up—without burning hours.
This free template gives you a ready-to-shoot flamethrower setup: a character holding the emitter, walking/running along a curve path, and a particle-driven fire source that blasts forward and reacts naturally.
What you get:
- Curve-based character path – draw a path and the character follows it.
- Parented flame emitter – the fire source is locked to the character’s hands, so aiming is effortless.
- Particle-driven fuel – particles feed the sim for believable flame length, spread, and turbulence.
- Custom fire shader – hot core, soft falloff, optional glow; looks great in Cycles (Eevee-friendly tweaks included).
- Smoke & embers – toggle density, temperature, and spark count.
- Easy timing controls – start/stop burst, flame duration, and attack/decay.
- Performance presets – low/med/high quality for quick previews or final shots.
Dial it in:
- Flame length, pressure, cone angle, turbulence, and wind influence
- Smoke color, dissipation, and vorticity
- Path speed and character motion offsets
- Optional camera shake and heat distortion (compositor)
Perfect for cinematics, motion graphics, or game cutscenes. Draw a path, hit play, and you’ve got a hero shot in minutes—not days.

